The panelists consist of professionals from GoPets, Live gamer, and Charles River Ventures. One of the questions that often comes up is are game designers responsible of devaluation of valuable goods in world? The panelist seem to agree that part of game play is treating player fairly but game owners can not be held accountable for market forces.Marketing side is more important than the legal side. Treat the customers well in protecting their content (not necessarily guaranteeing value). EULAs help to determine publisher responsibilities, but again vthe questions are all centered on the challenges of the legal vs. the ethical.
Part of the limiting factors of WOW is the lack of human and property rights within the game. One amazing questions becomes inheritance and willing of objects. Monetary value that is assigned to avatars and to activity is difficult to assign since there is not always a definitive dollar value to an object or a skill set.
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